
Kevin
Ralph
<Game Programmer>
<Software Engineer>

01 Education
Grades in Programming Classes at SSU - 3.95 GPA
Foundations 1
A ( % N/A)
Foundations 2
97.99%
Concepts of 3D Math
A ( % N/A)
Graphics 1
102.86%
Systems Programming
96.43%
Graphics 2
100.73%
OOPSE
92.99%
Realtime Interactive
96.79%
Operating Systems
102.64%
Algorithms
95.70%
Realtime 2
118.07%
Networking
98.19%
Concurrency
A (% N/A)
About Me
I am a recent graduate from Shawnee State University and earned a degree in Game Programming with a minor in mathematics. I have the most experience with Python, C++, C#, and C. I have worked with Unity and Unreal Engine. I also compete in Call of Duty for my school's esports team which is a unique experience that allows me to bring more to the table when it comes to game design.

02 PORTFOLIO
MY LATEST WORK. SEE MORE >
03 Experience
2016
OCS
IT Assistant
I was hired by Owensboro Catholic Schools during Christmas break of 2016 to help install wireless access points across the multiple campuses in the school system.
2020
Dimension Jumper
Level Designer
A group of classmates and I created a small puzzle game in Pygame. I designed most of the levels myself and also helped make half of the levels.
2021
Poke-A-Dot v2
Solo Project
I wanted to do more with Poke-A-Dot since it was a simple game that I could realistically develop by myself. So I decided to recreate it using Unity. The current progress can be found on my portfolio page.
2020
Poke-A-Dot
Solo Project
In the summer of 2020, I started to create a simple game in Pygame on my own after completing my first year at Shawnee State University. I got the game working and added some polish but ultimately knew Pygame would not be the best way to make the game.
2021-22
OCS
IT Assistant
In the summers of 2021 and 2022, I returned as an IT Assistant for Owensboro Catholic Schools. This time I worked full time all summer and helped with numerous tasks including setting up cameras, wireless access points, Chromebooks for every student in the system, and I also wrote a program that automated student enrollment analysis that was previously a manual task.
2022
Chivalry in the Sewer
Graphics Programmer
This was another group project, but this time I joined the project a week after it had already started. This meant that the main gameplay features were already developed. So instead I focused more on graphical programming and other features.

CONTACT
Feel free to call, text, or email me anytime. I do have class during the day so if I don't answer a call, just leave a message and I'll call you back as soon as I can.
​
Email: kevin.ralph@outlook.com
Phone: 270-925-5706